Alexithemia
Alexithemia
Thanks, works great. Sorry to stack up the questions here, but they are all related to this functionality. This is probably going to be the last one, got most of...
I'll definitely get you something to see with all of this. For the nodes in 3D how does the click recognition work for those? Is there any way I could...
Okay I lied. One more issue, and it may be more of a THREE problem. Also showing a bit of the progress so far. ![3d](https://user-images.githubusercontent.com/44597137/79260397-d5a58000-7e53-11ea-9975-6b6b3cbe3ba2.gif) The issue I'm having is...
@vasturiano its super small there, and probably better to have them in that use case as being able to see all the links behind the text may make it hard...
I understand that, don't want links drawing on top of things randomly, I guess the main issue is why the transparent section is not transparent at all times. I'll check...
@vasturiano I am having trouble getting the raycasters to work right and not fire multiple functions, I can't seem to add some to clicks as the graph clicks are also...
Well I need to detect if I right click on a hull, but if I put a raycaster for that it's going to still fire a background right click or...
Having issues with raycasting correctly there. This is what I'm trying but it's not picking up any intersections unless I make one of the hulls take up the entire screen....
@vasturiano How would I go about adding dragging to these? maybe not specifically to the hulls since those are calculated, but detecting a mouse down on them with raycaster, and...
@vasturiano Is there anyway to access and pop-up the labels that show on node hover somewhere else? I want to make them appear when hovering over the group's hull and...