Oleksandr
Oleksandr
> Any idea how to monkey-patch get_packets nowadays? I'm trying: > > ``` > def get_packets(old_get_packets): > def wrapper(func, context): > packets = func(context) > packets.add(AcknowledgePlayerDiggingPacket) > packets.add(BlockBreakAnimationPacket) > return...
Hey guys! I am trying to implement ChunkDataPacket to see what block is situated and where. I have figured out how to listen to these Packets, but **I don't know...
> Maybe https://wiki.vg/Chunk_Format helps? I would also recommend to review "Full implementations"to see how other projects might have implemented what you need. Hi, @TheSnoozer ! I've got a solution! I...
Yea! I got it! Here is the answer: 1. Create a dig packet class: ``` class DigPacket(Packet): id = 0x1B packet_name = 'Player Digging' definition = [{'status': VarInt}, {'location': Position},...
OK, i've got block placement working. But, which packet should we use to **destroy blocks**? I tried BlockChangePacket, but i didn't get it working. Thanks!
I had a problem that docker login succeeded, but accessing private repo failed. For me worked: **uninstall completely Docker Engine** and then install it again. `https://askubuntu.com/questions/935569/how-to-completely-uninstall-docker` `https://docs.docker.com/desktop/uninstall/`