Alex Vasile

Results 68 issues of Alex Vasile

1. The two classes are essentially identical. 2. The gaining of abilities does not work correctly for cards in exile. The effect is looking at the cards owner rather than...

bug
refactoring

"The pop-up to select a card name is (modal I think is the word). It doesn't let you click on anything behind it including the "revealed cards" window showing the...

bug
enhancement

Issues: - [ ] No green checkmark or red x for each of the hints - [ ] No hint for the life amount - [ ] The color hint...

enhancement

Having too many counters on a create will cause them to overlap the P/T box making it impossible to read without showing the hover text: ![Perry](https://user-images.githubusercontent.com/48962821/188356611-0fc12726-a40e-4d44-8767-bd840b2099e0.PNG) Possible solution: after the...

GUI

One of the cards from DMU with `ActivateOncePerTurnManaAbility` is causing the AI to have a stack overflow, see error log from a DMU draft with mad draft bot, difficulty of...

bug
AI

When spectating, the "Switch Hands" button will bring up a selection menu to choose which player's hand you see. This picker might make sense when there are multiple options. But...

GUI

e.g. create 3 Soldier tokens with [[Captain's Call]], they will switch between different cards as the turns continue.

bug
GUI

Got the following warnings in the a DMU draft in the server logs ``` WARN 2022-09-04 16:22:22,514 Ability without sourceId:If it would be dealt damage or destroyed, remove a shield...

bug

From reddit: https://www.reddit.com/r/XMage/comments/x2xro7/problem_reconnecting_to_the_beta_client_after/ I have this recurring issue where when i get dc'd from a game im playing as part of a draft tournament, then open a new client and...

bug
network / connection

[[Primal Clay]] See discussion [here](https://github.com/magefree/mage/pull/9409#discussion_r959010219) for starting point. There are a few issues: 1. The power toughness values that are picked as it ETBs are only valid on the battlefield...

bug
refactoring