Results 30 comments of Alan Chatham

Hi! My first guess says that this is a driver issue - have you run the UnoJoyDriverInstaller.bat file in the Drivers folder, and if so, did that give any errors?

Hi! Sorry this is as late as it is, but if you're still working on this, you could probably get away with just using the UnoJoyArduinoSample.ino code, connecting your potentiometer...

I wondered about that, if the controls were "paddle position is mapped to the joystick's position" like actual pong, vs. the apparent behavior of "moving the stick in one direction...

Sorry I didn't get around to this until now! This seems like it's failing to do an erase on the chip's memory, but it's not having any problems actually writing...

I don't mean to be insulting, because I run into this too an embarrassing amount of times, but have you unplugged it and plugged it back in? It's also possible...

Hi! I'm guessing that there might be an issue with interrupts - a guess might be that the encoder's use of interrupts is being blocked or delayed by MegaJoy's use...

I know this is really kind of the opposite of a solution, but if you don't have any luck with any of this, one way to get around this would...

Hey, thanks for looking into this! I have ZERO idea why that is the case, and it's been like 8 years or whatever since I really was doing a bunch...

If you wanted to activate all the buttons at once, shouldn't you be able to set up the dataForController_t that you're using to have all the buttons on? Let me...

I mean something like this from the sample MegaJoy code: ... megaJoyControllerData_t getControllerData(void){ // Set up a place for our controller data // Use the getBlankDataForController() function, since // just...