Aizenplaysgames

Results 6 comments of Aizenplaysgames

I will get back to you this evening with more information. Thank you for the feedback

Hi, nothing in the respawn script saves or creates a/the radio. the only thing we have thats coming close to that is : // Kill spectator ["Terminate"] call BIS_fnc_EGSpectator; //...

And the reverse when we are killed ofc: if (var_acre) then { 0 = [true] call acre_api_fnc_setSpectator; };

Hi, We have not experienced any desync or disconnections from TS. I will have to add one piece of information, that we do not seem to experience this acre issue...

Hi, we do not experience it with lower player count. We monitor server and headless client FPS (stays stable at 40+).

Hi @Soldia1138 . We play with omnidirectional antennas. Ive PMd you both on slack. appriciate any help in gettin this solved.