Agetian
Agetian
Sounds good!
I think the isOverload approach would be cleaner if it's more or less universal. If we need additional differentiation on per-card basis, then we can add OverloadNeedsToPlay, yeah.
Agreed with @kevlahnota :+1:
Hmm yeah, most likely would need custom logic, prolly should check the SA for playability (if it's willing to play that spell and would have appropriate targets for it) and...
Can you please clarify which two cards specifically you're referring to? I can take a look, though I can't promise to do it very quickly, sadly.
Can't reproduce this one, must be situational and dependent on what the AI also had in hand at that moment. It might have had something in hand that it thought...
The priority system in the current AI is pretty tough to get right, it doesn't prioritize individual cards for the most part (e.g. a Sakura-Tribe Elder as a unique card),...
Ah, true, agreed! I'll tweak the priority system to account for self-sacrifice costs :+1:
Is this MR ready?
Tested this with commit 6dfb09f applied, it seems like it feels a bit better, but there's definitely still an issue, especially easily seen on cs_italy. The situation was that I...