Agetian
Agetian
Ok, so I rewrote PS_SNC2 to use the precast mechanism to set up Mysterious Limousine - this works, but the dev feature (dump/load), as well as any puzzles not using...
Do you have a specific game state to test? I can take a look at what's up there :) (not entirely sure I understand how to recreate the entire precondition...
> But it seems we should either remove the AILogic$ Good from the example or teach it the bonus choice doesn't cost more because currently it only works when the...
Cool, thanks for the ideas! :) Sounds like a good plan, I'll see what I can work out soon ;)
Can you please provide a couple examples of cards you have in mind?
Looks good to me mechanics-wise, but the AI needs to be properly hooked up, yes. Sadly, someone would need to help with that at the moment, I'm still sort of...
Can confirm that it's still an issue as of today.
Apparently, the reason for Despise not spawning is the construct {RND,1,5} and {RND,4,8} used in the XML Spawners that is not supported by the XmlSpawner2 in the current upstream ServUO...
Thanks a lot for the input, much appreciated! As for exporting certain spawns, possibly the command [xmlsavesingle can help with that, though it might be a bit tedious to go...
Sounds like a really good change! I agree that some extra modifications to the AI would be nice, I might take a look at it but slightly later :/