Agent X

Results 33 comments of Agent X

> This would actually be a great addition, but it's gonna lag since, let's assume, you've spawned 300 dummies. Idk but it's a great suggestion, and it would make sm64js...

> Lol get rekt. anyways. dummies. i might just make them level objects. or i can figure out blender and make a simple test level so newbies can learn stuff....

> as in. make a test level with objects to practice on, dummies included. okay? unrelated but I find your heavy period usage amusing

> how about only one dummy per person? That could work.

This actually sounds somewhat feasible, I could add frame advance fairly easily and TAS inputs as well, although TAS inputs would need to be in an array that some kind...

I could probably make a TAS input system in the console without modding the game directly

> while at the topic of TAS tools, i suggest you add turbo buttons? really useful if you wanna BLJ (and no it's not just for that) Already possible if...

> > * When you die in BITDW, the trap doors do not remain open when you return to the castle, causing you to fall back into the level and...

![Screenshot 2022-04-01 11 29 00 AM](https://user-images.githubusercontent.com/44549182/161294990-a82b4ee9-ae64-449e-b4fb-326cfaf0c6e3.png) Hm. It appears the object issue is more models not getting unloaded rather than objects. This is where the penguin spawns and I highly...