Results 36 issues of Adrodoc

# Problem When you have a method returning an entry there is currently no good way to insert this entry into a `Multimap` without using a local variable. This is...

type=enhancement
package=collect
status=triaged
P3

If you ugrade or downgrade your JVM it simply unzips the jvm.jar in the working directory. This leaves files of the old JVM that are not contained in the new...

When using flatten, the fields of the flattened struct are buffered internally, but without line/column information. When such a field is invalid (has the wrong datatype or is unknown when...

`@InjectAnnotation` can be used to place an annotation on the constructor of the immutable type using `target = Where.CONSTRUCTOR`. This is great, but it requires me to use `@Value.Style(of =...

bug

While it is cool to be able to exclude properties in the main Annotation (especially with wildcards), it would often be more convenient, if there was an exclude Annotation to...

In Discussion
Feature Request

With-methods for "withBuilderProperties = true" are generated twice when supporting both primitive and non primitive setter methods. This will lead to a builder with compiler errors. Example: ``` java @GeneratePojoBuilder(withBuilderInterface...

Accepted
Feature Request

[Enter steps to reproduce:] 1. Install Atom (https://atom.io/) 2. Install Stack (https://docs.haskellstack.org/en/stable/README/#how-to-install) 3. In some folder run: 1. `stack new scribble` 2. `cd scribble` 3. `stack install ghc-mod hoogle hasktags...

bug

_Originally posted by @Adrodoc in https://github.com/immutables/immutables/issues/1388#issuecomment-1363178712_ The problem I am having is that I have a type with a collection (`ImmutableList`). This causes the generated immutable to have two "of"...

In response to > please don't hesitate to notify us about further migration steps you encounter! > _Source: https://joel-costigliola.github.io/assertj/assertj-swing-migrating.html_ Here are the four additional steps I had to perform when...

When a Player, Cube or Gel enters a Portal the velocity should be kept. This would enable a lot of level design possibilities.

enhancement