Adriaan
Adriaan
Hey there! With cache enabled, the following query will return the right results the first time it's called, but will show duplicate results from then on. `$db->query()->orderBy('__created_at', 'DESC')->limit(6)->resultDocuments();` It appears...
The [Remove Steam](https://godotsteam.com/tutorials/remove_steam/) page currently mentions two ways to deal with not actually having access to the Steamworks APIs, but it doesn't mention that the libraries are still actually exported...
[FR] Reduce 158 MB FirebaseCppApp .bundle on macOS closer to its 12 MB .dll counterpart on Windows
### Feature proposal * Firebase Component: Core / Unity The `FirebaseCppApp-11_0_0.bundle` file located at `AppName.app/Contents/PlugIns/FirebaseCppApp-11_0_0.bundle` is a whopping **159,5 MB**, massively bloating the binary. Compared to the `FirebaseCppApp-11_0_0.dll` file located...
- Reworded the description of the `visible` property to emphasize that a CanvasItem is only _actually_ drawn when it and all of its ancestors are visible. - Appended this important...
Follow-up to: https://github.com/godotengine/godot/pull/97223#discussion_r1771560521 Simplifies the signal descriptions of `CanvasItem`'s `hidden` and `visibility_changed`. I tried a couple different ways of having the description for `hidden` refer to the `visibility_changed` description, but...
`Geometry2D.line_intersects_line` was wonderfully clarified in #92001 but when I looked for intersecting two line _segments_ today it took me way more time than I dare to admit until I found...
### Tested versions Godot v4.3.stable ### System information Godot v4.3.stable - macOS 15.0.0 - Vulkan (Mobile) - integrated Apple M3 Max - Apple M3 Max (14 Threads) ### Issue description...
I somehow couldn't find this anywhere in the docs even though this is very important and relevant info! ~~I also removed a very vague and illogical sentence that would have...
Unless there's some hidden functionality somewhere, the docs state incorrectly that you can run an C# EditorScript even though there is no File > Run for C# scripts. Edit: found...
### Tested versions - Only tested in Godot v4.3.stable ### System information Godot v4.3.stable - macOS 15.0.1 - Vulkan (Mobile) - integrated Apple M3 Max - Apple M3 Max (14...