AdoHTQ

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Would it be possible to reconstruct the scene, including anything instantiated in runtime, just from the remote scene tree to show a purely visual representation of everything happening in the...

> * You would have to dynamically associate remote nodes with editor nodes. > > * You would have to create a mechanism to create/delete editor nodes when new runtime...

> In order to select something through the viewport, you need to either make these nodes exist in the editor or bring selecting functionality to the runtime. By "exist in...

> @ryevdokimov is correct, when mentioning "editor nodes" they meant "the editor representation of the remote tree" as the current tree is just made up of data that reflects the...