Adam

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I've just come across this too, looks to be KDE-specific. The tooltip always says "electron" regardless of what's passed to setToolTip. Reproducible in a fresh project using latest Electron version...

> I also had to submit a similar library case fix to time of all things That uh, [may not be a coincidence](https://github.com/time-rs/time/commit/03d643f2aebba0963f54672af9b325dcbd0bcba7)... (sorry)

Our engine is designed to treat GM8 EXEs like game ROMs. We don't currently have a way to package the engine and a game together. The only easy way to...

My main concern with GameMaker 7 is that there's a version of anti-decompiler protection for it (antidec1), so I would have to spend time reversing that in order to fully...

> Installing libappindicator3-1 does not fix this issue, IMO, even if there *is* something you can install that makes this feature work, there *shouldn't* be. System trays are [defined entirely...

Valve doesn't read their issue trackers, so posting here is akin to screaming into the void. Hopefully one day they'll hire their first ever competent developer. Until then at least,...

The tests haven't passed for a long time. For example, the first one is checking that `0.1 + 0.2 == 0.3` (intending to check that we correctly implemented GML's solution...

In fact I think every single one of these failures is due to fuzzy-eq being expected?

OpenGMK doesn't currently have anything to compile GMK to exe/runner data.

While it is very similar to that, there are some key differences: - extensions in the gmk are just a list of strings to look for in the Extensions folder...