AdamPlenty
AdamPlenty
> @AdamPlenty can you maybe include a prototype build so people can test this out? How do I trigger a build?
> > @AdamPlenty can you maybe include a prototype build so people can test this out? > > How do I trigger a build? By marking it as a draft...
> I tried it, the WoP damage now is totally ridiculous. I created 4 enemy lvl10 dragons and they destroy absolutely everything, totally overpowered. Am I to assume this should...
> New values yes, something you propose as sensible. Now just having a few dragons instantly kill entire armies totally breaks the game. Armies of what? I tried putting a...
Barbarians won overwhelmingly; not a single Barbarian died. I don't know what you're doing, but it seems to be already well-balanced to me so far.
Well, that isn't what happens for me. Why is it so different for you? 😕 For me, the Dragons' WOP only half-kills the Barbarians, who still win overwhelmingly.
A possibility has occurred to me: could your Barbarians be being hit by multiple Words of Power at once? That would explain why yours are dying so quickly but mine...
Tried it in an enclosed space. Barbarians still won.
[shot30] Name=SHOT_WORD_OF_POWER Animation=0 AnimationSize=0 AnimationTransparency=0 Health=1 Damage=0 DamageType=Magical HitType=3 AreaDamage=5 150 128 SpellEffect=0 Speed=0 BaseExperienceGain=256 DestroyOnHit=0 TargetHitstopTurns=6 FiringSound=0 ShotSound=0 ShotSoundPriority=1 Properties=REBOUND_IMMUNE NO_HIT HitCreatureSound=0 0 Is this not what's on this...
> Can this be somehow configurable? I kinda like the current behavior. 🤔 I dunno 🤔. The important thing is that it's consistent with the behaviour of creatures coming out...