AdamPlenty
AdamPlenty
> Seems like a duplicate of #2064 Are you sure? This looks like a separate issue.
I've got a feeling this may ba a Since-1997, as Make Safe also doesn't handle disconnected dungeons, and never has. Can anyone confirm this?
How did you get PLAYER_GOOD on the information panel?
I can confirm that Imps count as creatures for PLAYER_GOOD even after they've been converted, but is the fact they count as creatures rather than diggers really a bug? Remember,...
It seems that they are initially counted as creatures, but are diggers by the time they're killed or converted. Therefore, they get deducted from the digger count rather than the...
I suspect a proper fix is going to require a massive overhaul of how levels are loaded...
Well, apparently it's not that the door isn't being seen, so I'm not sure what is going on, but mêlée (not ranged) attacks are doing no damage after a point.
Judging by the sounds the attacks are making, I'm guessing they're not hitting the door. But why they're not hitting the door, I do not know.
It doesn't _look_ like they're hitting the next slab. @elemanzer You mean they're hitting the Secret Door wall, as opposed to the thing? 
It seems to be the precise distance they're striking from. Any further or closer, and they do hit the door. I remember having a similar bug with Dig (#3064), and...