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Wolfenstein 3D port written in Rust

Rustenstein 3D

Prototype Wolfenstein 3D port written in Rust.

Gameplay

Setup

To run the game, it's necessary to include the Wolfenstein data files in the data/ directory. This should be from the shareware version, ending in .WL1 (GAMEMAPS.WL1, VGAGRAPH.WL1, etc.). The files can be found, for example, here.

Run the game with:

cargo run --release