Aaron van Geffen

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I'm having the same issue. Wonder if it's related to SDL having been updated in #21771 (cc @janisozaur)

No, it appears to vary depending on how far into the window you are. Happens regardless of window scaling though.

It's already present in [openrct2-macos-sdl2-2.26.5.zip](https://github.com/janisozaur/OpenRCT2/releases/download/v21973/openrct2-macos-sdl2-2.26.5.zip) for me??

I renamed my config.ini to config_bad.ini, restarted OpenRCT2, and had no problems. Moving settings back in, I narrowed it down to the following issue: ```diff $ diff -u config_{bad,good}.ini ---...

Try resizing the window manually. Problem should go away when the internal resolution is aligned properly with the window manager.

FWIW, bisect log: ``` git bisect start # bad: [1b6899a95417184accdb4e818d8cb9745e0b9c3d] Fix #11845: Disabled icons are not shown as disabled (#11857) git bisect bad 1b6899a95417184accdb4e818d8cb9745e0b9c3d # bad: [d879c2fba43886fe3610a55807f596e37a72aacb] Merge Localisation/master into...

Thanks, I came to the same conclusion in my bisect above. Do you have a few more objects that trigger the issue?

Could you help perhaps narrow this down to a certain commit?

Does it occur in [old releases](https://github.com/OpenRCT2/OpenRCT2/releases) as well? And is this an issue with just this save file, or any new scenario? (The number of allowed animations in-game is limited.)