AXiX

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I fixed code in `Texture2D.py` tring to edit an existed cab and get error. in `Texture2D.py` ```python @image_data.setter def image_data(self, data: bytes): self._image_data = data # ignore writing to cab...

[ui_jiazai.zip](https://github.com/K0lb3/UnityPy/files/14516594/ui_jiazai.zip) the origin file uses unityCN encrypted,I made a decrypt version according to the [RazTools/Studio](https://github.com/RazTools/Studio) but the problem i met has nothing to do with this,because it's a widely existed...

haha,it's becauese in that version of decryptor i forgot fix header's flags and blocks' flag so UnityPy thinks the file is encrypted. however,i said it's not file's problem.editing cab is...

I'm happy to tell you that I managed to solve this problem. In fact if you simply remove the `cab-****.resS` file via uabea's `remove` and then add the `cab` using...

my solution be like this ```python import os from PIL import Image import UnityPy from UnityPy.export import Texture2DConverter dir = r"work" src = r"test.asset" dst = r"work\test.asset.fix" # set unityCN...

遇到了同样的问题 ```java //创建模拟器 emulator = AndroidEmulatorBuilder .for64Bit() .addBackendFactory(new Unicorn2Factory(true)) .setProcessName("com.example.antiollvm") .build(); Memory memory = emulator.getMemory(); //设置andorid系统库版本 memory.setLibraryResolver(new AndroidResolver(33)); //创建虚拟机 vm = emulator.createDalvikVM(new File("f:\\workspace\\hbr\\132831.apk")); vm.setVerbose(false); vm.loadLibrary(new File("f:\\workspace\\hbr\\antiollvm\\ld-android.so"),false); vm.loadLibrary(new File("f:\\workspace\\hbr\\antiollvm\\libc.so"),false); vm.loadLibrary(new File("f:\\workspace\\hbr\\antiollvm\\libm.so"),false);...

> FYI `cmd.exe` and PowerShell (including the Core one which is cross-plat) does not record command execution time. PowerShell does record execution start and even ending timestamp but they are...

不是很能理解你想表达的意思,请提供更详细的描述

如果你确定成功修改了`internation.txt`或者删除了`internation_close.txt`文件。那可能是由于其他一些我尚不确定的原因。因为iOS这部分是由@lolita-id 提供的,我本人并无iOS设备,这部分内容可能需要他来解答。