A Thousand Ships

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Wasn't aware it affected Ubuntu as well, updated the relevant PR.

Still seeing some issues so will test further before this is fully resolved

The bug is solved with a grow of 2 for the cases tested on With that setting the MRP generates no degenerate polygons any longer There could very well be...

With an alpha threshold of 0.0 grow is not needed, I'll change to using that while keeping the settings

But agreed there's absolutely something odd going on in BitMap, taking a deeper look Edit: #31675 a direction for solutions I suspect

I have identified some errors in the marching squares behavior, and I have some ides for solutions, will investigate and open a separate PR for this issue

Not yet, I think I'm getting close to a solution though and will see about implementing it soon

PR for bitmap fixes is now up: #68732

Go ahead, note that I have yet to solve the gaps problem, will take that on when the BitMap stuff is done

Now that that is merged I'll get back to the triangle drawing soon hopefully