Alireza Tarahomi
Alireza Tarahomi
> Hello, weighing in on this quite late - just here to say that I've had some success implementing this locally without too much refactoring, and I wanted to share...
So any chance to implement Parallel ?
Is there any workaround for fixing or disabling this error ?
In my project (Godot 3.5), OptionButton `get_item_id` and `get_selected_id` returns negative value of the actual id. For instance, when id is `2934624645` it returns `-1360342651`. It doesn't happen always but...
> `OptionButton` does not support 64 bit IDs, they are _C++_ `int` i.e. 32 bit, documentation should mention this though So randi() is unsigned 32bit too but when pass the...