Jack
Jack
While I agree that this is pretty important, I don't think it warrants a split in scripts. We have control over preprocessor stuff these days, so a "vanilla" server mode...
I think that personally I would prefer if unit testing was eventually done via a plugin, but I think that this is a good enough solution for now. I also...
closes #707
Honestly, a rework of that settings menu has been a long time coming. I may take a look at this at some point soon
> maybe a ns_allowed_weapons makes sense? IMO a better solution would be to have an `ns_weapon_filter` or something, combined with something like `ns_weapon_filter_is_blacklist` (bool). That way we don't have to...
This wouldn't be great for controller users, but we could do it for mouse and keyboard users potentially
Should this be closed now?
what how  its a clean merge commit
The error message is probably gone now, but if we are in vanilla mode it's probably better to just never instantiate the mod downloader? Would be worth checking the codebase...
> Yeah, if we avoid loading MAD on vanilla then we also need to check that the uninstantiated object is never loaded cause otherwise it's gonna crash on reading random...