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Actor-based Toolkit for Interactive Language Education in Python

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Issues/PRs that still need to be looked at and merged: - [ ] #742 - [ ] #743 (might need a bit of finishing) - [ ] #737 (should be...

This commit optimises the matchplan in the round-robin tournament, making it fairer and (hopefully) more fun: a) At any point each team should have a similar number of played games...

This commit adds basic support for zeroconf-based networking. Instead of a player location, pelita now understands the keyword `SCAN` to search for remote players that advertise themselves via zeroconf: pelita...

Don’t have one team play in both the first and second match and try to avoid clustering thereafter.

Tournament

As the group names are only revealed just before the tournament, it was hard to keep track of which group name corresponds to which group number, so having both information...

Tournament
good first issue

An ASPP 2021 student writes: > Try to force the groups to write tests by forcing the bots through a series of particular situations/challenges prone to introduce bugs (does a...

Having year and location in the final movies would be a nice touch. Also, the tournament UI could probably do with fewer buttons etc.

Tournament
good first issue

The internal tournament state (especially for the second round) relies on implicit `is` comparisons, which is hardly manageable in code already but also leads to serialisation (which is used to...

Tournament

_Please do not yet merge. The new code as well as the surrounding old Tk code needs some more polishing._ This adds the highly sought-after (#531, https://github.com/ASPP/pelita/issues/524#issuecomment-424395032) ‘automatic replay movie...