Ethan

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I'm also seeing extremely high RAM usage when switching models on `--use-cpu=all`. Maybe a duplicate of #2180.

~~I am successfully up and running!~~ (EDIT: no I'm not, it is only running on my CPU, but the following may still be useful information) I am on Alpine Linux...

Progress report: I can successfully _compile_ PyTorch using the older `rocm/pytorch:rocm5.2_ubuntu20.04_py3.7_pytorch_1.11.0_base` image. So it seems like something may be wrong with the most recent `latest-base` image. Actually _running_ PyTorch is...

Compiled rocBLAS with debug symbols: ``` Program received signal SIGILL, Illegal instruction. __cxx_global_var_init.3(void) () at /sd/rocBLAS/library/src/blas_ex/rocblas_trsv_inverse.hpp:14 14 static const T zero = T(0); ``` Also tried compiling without Tensile to...

I think it doesn't matter anyway. Krig hooks `CHROMA` while the Anime4k shaders hook `MAIN`/`PREKERNEL` & these are executed at different stages (see [here](https://github.com/mpv-player/mpv/wiki/Video-output---shader-stage-diagram)). So the order is ignored, Krig...

I have an example of using ffmpeg's libplacebo filter [here](https://github.com/AN3223/dotfiles/blob/bda61d72b3dc898ba13d07038ebff289c4c74051/.config/mpv/shaders/dev/Makefile#L271), relevant snippet: ``` ffmpeg -y -init_hw_device vulkan -i images/anime/mountain_adventurer.webp -vf 'crop=128:128:y=128,format=yuv420p,gblur=0.625,hwupload,libplacebo=w=128:h=128:custom_shader_path=$?,hwdownload,format=yuv420p,scale=256:256:flags=neighbor' $@ ``` (`$?` and `$@` are replaced by the...

Seeing GPU usage is a good sign but you should compare the output to the input to ensure that the shaders are working, you should also see that the output...

Yeah the color is certainly washed out in your images, and this is a problem I have seen with guided_lgc before. I'm not sure what the cause is. Right now...

By the way, what GPU are you using? And do you still experience freezing when you run `nlmeans_lq.glsl`?

Ah okay, thank you for your diligent testing! It appears rotations+reflections are stressing your GPU then (usually they have no impact on speed). For a long term solution I will...