Al. Lopez
Al. Lopez
Seems like Left 4 Dead 2 and Portal 2 also added "-gamepadui" function, the effects aren't as drastic as HL2's. with Left 4 Dead 2, it only affects the HUD:...
Seems like [Feb. 24th, 2022 update](https://store.steampowered.com/news/app/620/view/3103547427075471515) made some improvements to the Touchpad Camera sensitivity. It's not perfect and you'd still need to increase it, but thankfully; it should behave somewhat...
Just completed the Hitbox (currently named "Ergonomics") and WASD Layout. The current list of Input Layouts is now locked-in and no further layouts are planned for the time being. 
I'm not sure if you're referring to Controller "custom skin". If so, you could've grabbed any of the Controller's Theme files (either thru Release or indev builds), take the Controller...
> These conflictions could be caused by Steam Input. For me at least, Steam Input does not work with non-Steam apps. I've got these same conflicts (the prompts flicker and...
> Well I can't exactly say it's the mouse input itself thats frame rate dependent, what I mean is that it is affected by it nonetheless, should have worded it...
> On PCGamingWiki, Resident Evil 3 and Village are marked as having support for mixed input. Is this incorrect or does it not work properly? It's called "Simultaneous controller+KB/M" there,...
> I got it working. Now I only need to make a really simple script. The only thing I changed was the following: app.HIDManager -> AutoGenerated Types -> 0x58: app.HIDInputMode.Value...
> > The glyphs are locked to pc symbols which could be a little bit troubling on the steam deck. The problem right now is that it seems that changing...
> @AL2009man I don't know if you mentioned me because you thought I made the script, but it was actually @WiFiAdapter. I'm awaiting this as eagerly as you are, it...