Anders Jenbo
Anders Jenbo
@rouming reading though your readme i would suggest making thing work coordinates relative to the player rather then absolute to the world. That makes it a lot closer to how...
By the way do you know about `--timedemo` which disables frame limitation and only runs game ticks? Might be useful for speeding up training.
> But I remember you mentioned that the timedemo does not always work when certain "timed" objects are activated. It was already addressed in the code some time ago, i...
Hm the link failed for me
No that's also 404, maybe it needs permissions
I think you should, this one already has conflicts despite being the latest
Do your self a favor and merge master rather then rebase on it with the commits you have.
4 files have conflicts
Cutting it down to just the file name or relative path, or no file name is other options. We could also use the info box that's also used for shrines...
I'm unsure but I think is because the object passed through the frustum leading to negativ z-value, it might be less of an issue if we can flip the zbuffer...