Alexey Gulev

Results 509 comments of Alexey Gulev

It seems like duplicate of https://github.com/defold/defold/issues/9083 - more info here

closed as duplicate of https://github.com/defold/defold/issues/9083 (because it has more info)

take a look this tool as well, maybe it will be useful for you: https://github.com/indiesoftby/defold-playable-ads

https://x.com/mitchellh/status/1960466661259022557?s=46&t=wQ9WRxdp-a0t-jjtoI-pWw

Similar to https://github.com/defold/defold/issues/7902

this one seems like combination of different things and maybe even outdated (or should be splited)

@totebo please attach your repro as well since you already have it

full error message: ``` editor.scene_async.PixelWriteCallback.call.class java.lang.NullPointerException: Cannot invoke "java.nio.ByteBuffer.rewind()" because "this.from_buf" is null at editor.scene_async.PixelWriteCallback.call(scene_async.clj:51) at javafx.scene.image.PixelBuffer.updateBuffer(PixelBuffer.java:191) at editor.scene_async$copy_pbo_to_image_BANG_.invokeStatic(scene_async.clj:159) at editor.scene_async$fn.invokeStatic(scene_async.clj:163) at editor.scene_async$fn.invoke(scene_async.clj:163) at clojure.lang.MultiFn.invoke(MultiFn.java:234) at editor.scene$update_image_view_BANG_$fn.invoke(scene.clj:1376) at editor.scene$update_image_view_BANG_.invokeStatic(scene.clj:1365) at...

I think it would be nicer to have something like this: (also, it is a duplicate of https://github.com/defold/defold/issues/10761 ) https://github.com/user-attachments/assets/e58d1ef0-0bd8-43ca-bbe5-373e8a1e1bd2