Alexey Gulev

Results 509 comments of Alexey Gulev

I can't reproduce it in native build, but I reproduce it in html5 build (Build and Run html) when zoom in page: https://github.com/defold/defold/assets/2209596/2906a1c3-33ed-4171-8ca0-6743cec0c2c3 depends on zoom it's different ![CleanShot 2024-06-17...

Could you @wojtossfm pls try my example where I use `highp` in shaders? (I can' reproduce your case even in this case, But I want to know how it is...

It seems like the provided model doesn't work even in gltf viewer https://gltf-viewer.donmccurdy.com Warning | Message | Pointer -- | -- | -- NODE_SKINNED_MESH_NON_ROOT | Node with a skinned mesh...

It would be nice to have GLTF validator in the build pipeline, so it shows what's wrong with the model in Defold itself. An issue related to it: https://github.com/defold/defold/issues/10478

For now, Defold doesn't support non-bone animations. In this case the animation on Armature which is a node. As a workaround use this script to convert animation and move node...

> Isn't this related to [#3676](https://github.com/defold/defold/issues/3676)? I think so

I think it's related https://github.com/defold/defold/issues/11105

I think this ob is also related https://github.com/defold/defold/issues/11225

not enough info about the issue

``` editor.app_view$refresh_app_title_BANG_.invokeStatic.class java.lang.NullPointerException: Cannot invoke "clojure.lang.IFn.invoke(Object)" because "settings" is null at editor.app_view$refresh_app_title_BANG_.invokeStatic(app_view.clj:1793) at editor.app_view$make_app_view$fn.invoke(app_view.clj:1925) at editor.ui$__GT_timer$fn$fn.invoke(ui.clj:1959) at clojure.lang.AFn.run(AFn.java:22) at com.sun.javafx.application.PlatformImpl.lambda$runLater$10(PlatformImpl.java:456) at java.security.AccessController.doPrivileged(AccessController.java:399) at com.sun.javafx.application.PlatformImpl.lambda$runLater$11(PlatformImpl.java:455) at com.sun.glass.ui.InvokeLaterDispatcher$Future.run(InvokeLaterDispatcher.java:95) at com.sun.glass.ui.mac.MacApplication._enterNestedEventLoopImpl(MacApplication.java) at com.sun.glass.ui.mac.MacApplication._enterNestedEventLoop(MacApplication.java:168)...