ACF-3
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ACF
In the old version, if the Steer Rate value was given with the clutch disabled, it did not work properly. However, in the ACF-3 version, if the left and right...
**Short Description** Since chairs are one of the components that, despite not being ACF entities themselves, are vital to protect during combat, it'd make sense for them to also get...
**Short Description** It seems that when a gearbox is powering a light prop ( 0 and RPM < InputRPM) or (InputRPM < 0 and RPM > InputRPM)) if Clutch >...
**Short Description** At the moment, everything except for a few exceptions, the one I remember from the top of my head being the Permissions stuff, is thrown inside the `ACF`...
Balancing in ACF-3 currently is less than ideal, nothing stops you from stacking guns atop your vehicle and using them as weight efficient armor as an example, with autoloader cannons...
**Short Description** Shooting the same plate with the same gun in the exact same conditions will produce damage results with an amount of variation **Branch and Version** Current newest master...
**Short Description** Scalable armor can surpass armor limit set by server owner. Ex: on servers like Valen with a 600mm armor limit you can have 1kmm+ of armor with scalable...
Basically just add pitch & volume control on the replacer tool for guns and volume control for engines. E2 output for sound string to be played from the gun/engine would...
i think it would be cool to have a "radar" that detects laser computers. thats it.