ACE
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Asheron's Call server emulator.
### Bug Report or Feature Request (mark with an `x`) ``` - [x] bug report -> please search issues before submitting - [x] feature request ``` The [Stave of Palenqual](http://acpedia.org/wiki/Stave_of_Palenqual)...
### Bug Report or Feature Request (mark with an `x`) ``` - [ ] bug report -> please search issues before submitting - [x] feature request ``` ### Desired functionality....
### Bug Report or Feature Request (mark with an `x`) ``` - [ ] bug report -> please search issues before submitting - [X ] feature request ``` ### Repro...
I think LandCell and Frame should be sub properties of ACE.Entity, similar to how it's done in ACE.DatLoader. I haven't figured out the exact pattern yet, but this is something...
We don't parse all the file types in the .dat files. While the ones remaining likely aren't needed now, it might be a fun project for someone to take on,...
Allows importing of Weenie SQL within sub-folders in the content folder (this goes with the `export-sql-folders` command which exports to the `weenietype\itemtype` folder) Syntax: `import-sql-folders `, e.g. `import-sql-folders 12345` or...
This should be checked in before https://github.com/ACEmulator/ACE-World-16PY-Patches/pull/1442
Bumps [log4net](https://github.com/apache/logging-log4net) from 2.0.15 to 2.0.16. Release notes Sourced from log4net's releases. 2.0.16 A big thanks to @FreeAndNil for doing all the hard work of collating changes. Bug fixes Support...
According to PCAPs GameEventMagicPurgeBadEnchantments was sent to clients for players with Enduring Enchantment augmentation. Client has slightly different check in CEnchantmentRegistry::PurgeBadEnchantmentList versus CEnchantmentRegistry::PurgeEnchantmentList ```cpp if ( v4->data._smod.type & 0x2000000 ||...