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Wire up GameEventMagicPurgeBadEnchantments
According to PCAPs GameEventMagicPurgeBadEnchantments was sent to clients for players with Enduring Enchantment augmentation.
Client has slightly different check in CEnchantmentRegistry::PurgeBadEnchantmentList versus CEnchantmentRegistry::PurgeEnchantmentList
if ( v4->data._smod.type & 0x2000000 || v4->data._duration == -1.0 )
vs
if ( v4->data._duration == -1.0 )