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Wire up GameEventMagicPurgeBadEnchantments

Open LtRipley36706 opened this issue 4 months ago • 1 comments

According to PCAPs GameEventMagicPurgeBadEnchantments was sent to clients for players with Enduring Enchantment augmentation.

Client has slightly different check in CEnchantmentRegistry::PurgeBadEnchantmentList versus CEnchantmentRegistry::PurgeEnchantmentList

    if ( v4->data._smod.type & 0x2000000 || v4->data._duration == -1.0 )

vs

    if ( v4->data._duration == -1.0 )

LtRipley36706 avatar Mar 03 '24 20:03 LtRipley36706