ABeltramo

Results 312 comments of ABeltramo

Just pushed a potential fix for the Nvidia issue, lots of changes.. Brings in github.com/games-on-whales/gst-wayland-display/pull/20 and the forked gst-interpipe at https://github.com/games-on-whales/gst-interpipe TODO: - [ ] we should be in full...

@Greaper88 yes, that is possible. We have full control over which GPU gets used for both the Wayland compositor and the video encoding pipeline so we could (in theory) automatically...

Thanks everyone for following this amazing journey, it's time to merge this and start polishing and fixing the resulting issues. Time to start using `wolf:stable` everyone, see you on the...

Just found out also https://github.com/milaq/libstrangle which might be worth a shot

I've quickly looked into `gamemode` and I feel that this wouldn't work as easily since it's using `systemd` to exchange messages with the daemon (that would need to be exposed...

Thanks for working on this it looks very good! The only thing I would add are some defaults images for our apps or at least one default "Wolf background" for...

Thank you so much for working on this, it has been merged via https://github.com/games-on-whales/wolf/pull/101

I've ended up removing the `bigpicture` flag from the defaults in https://github.com/games-on-whales/gow/commit/ba0bc43faa019daeb146fac759e7a5a9d351ecd5 You can always put it back in by modifying the `config.toml` or just enter bigpicture manually when starting...

I think there are a few different things going on at the same time here: 1. Based on your last screenshot, you are exhausting one GPU (97% usage). Now this...

Since this was opened we've implemented zero copy pipelines which greatly improved performances and we should've now have better support for multi-GPU setups, just setting `WOLF_RENDER_NODE=/dev/dri/renderD129` should properly pick and...