Results 19 comments of Aaron Salyer

I know that I struggled with this when I first started updating and writing plugins. I agree that this change would read better and make each function more transparent about...

PocketMine-MP had issues around this time with particles not being visible to players. Multiple issues were opened about it and it was partially fixed in 3.9.1 and marked as fully...

Looking into it.

From what I can tell at the moment, this will probably require a significant rewrite to the code. That means time. I'm creating a branch that will handle this issue...

Anyone experiencing this problem, please test with this version of PureEntitiesX https://poggit.pmmp.io/r/22751/PureEntitiesX_dev-220.phar And this version of PocketMine-MP: ~~https://github.com/pmmp/PocketMine-MP/releases/tag/1.7dev-698~~ See Below Comment And report back if you still experience issues.

PocketMine-MP had significant problems in 1.7-dev698 that were fixed with 1.7-dev743. Please test with this release instead: https://github.com/pmmp/PocketMine-MP/releases/tag/1.7dev-743

@TDMidkwhatisxd I created an issue (#285) for that this morning and fixed it.

This is on the current TODO list here #236

Spawn eggs are currently hard coded into the plugin meaning that there is no setting where they can be turned off. This will be added as a feature request and...

If by "animal riding function" you mean the ability to use a saddle and/or ride certain mobs (such as horses, llamas, pigs etc..) then these features are work in progress...