LunarEclipse
LunarEclipse
Same issue, still not solved. ``` scons platform=web scons: Reading SConscript files ... Auto-detected 32 CPU cores available for build parallelism. Using 31 cores by default. You can override it...
same problem too with clash
> Locally what is the logs? Does it also hang locally? It fails at runtime? Or at build time? No, it does not hang locally in Windows. It only appears...
> Can you also try in 0.8.8? I tried it in version 0.8.8 and the errors disappeared, but the collide behavior is different from before. Is that normal? This is...
need android support😢