8bit-meiko
8bit-meiko
in addition, i also made a gpu lib for the graphical commands, to keep the screen driver and gpu code seperate.
I notoced when making my own lua script based on the benchmark script, when adding alot of units, causing game ver 0.6 to use over around 300mb of ram, the...
The website lives to the original game, but it misses some updated info, and isn't really modern, which might scare others away. Perhaps update it?
Title says all, at least for 0.6
I think this is needed, as the game occasionally crashes on my pc. I wanna support by pushing debug logs, but there are none?
Maybe make the todo list on the website more complete, so people actually know what they can help with? Anyhow, to get to the point: im not experienced with this...
Had this only in fullscreen mode, running ta3d 0.6 win10 x64 Going to windowed fixes it
The enemy ai simply walks towards the player after it hits 0 resources, committing suicide? I know it has to do with the resource amount, at when i set the...
i posted this in the forum at first, but thought here would be more appropiate. looks to me this has to do with the reverb effect, seemingly it has cpu...
i have a suggestion to reduce power consumption on the dragonfly, namely: use a chip select signal to the qspi flash. as it consumes more power when the chip select...