89cs

Results 2 issues of 89cs

![image](https://github.com/Tencent/LuaPanda/assets/16960038/542e775c-5686-4bb2-a702-25629b0229af) 我看了下代码最后崩溃在luaD_hook中,这个函数的作用是在 lua_Debug 中填充调试信息,并调用调试器设置的hook函数。 看起来是因为 plibdebug 库中设置的 lua_hook 函数指针有问题,导致调用时崩溃了。 建议参照这个文档,把useCHook选项设置为false ,观察下效果看是否还会崩溃。 https://github.com/Tencent/LuaPanda/blob/e3ac3d3314f24cf939c36cac5b7dc1f2ed6ee129/Docs/Manual/launch-json-introduction.md _Originally posted by @stuartwang in https://github.com/Tencent/LuaPanda/issues/182#issuecomment-2058387498_ 您好,我把 useCHook 设为 false,还是崩溃,这是崩溃堆栈 ![20774a86a88f605556b030a6d8e3e997](https://user-images.githubusercontent.com/10419896/325842948-6b30db3b-7633-48bb-89c5-eb126691d10a.png)

**Describe the bug** 接入luapanda后,在unity编辑器中启动游戏会导致编辑器闪退 **To Reproduce** Steps to reproduce the behavior: 1. 在项目中导入luapanda。 2. unity编辑器中点击play 3. unity编辑器闪退,闪退复现率100% **Expected behavior** 能够正常游戏 **Screenshots** ![91c147a118bfeb011d2c5a347bd3d4d3](https://github.com/Tencent/LuaPanda/assets/10419896/5d9046c6-909b-460c-a317-923e8632cd06) **Desktop (please complete the following information):** - OS:...