Arthur Araujo
Arthur Araujo
> I am currently looking into this. Are you still looking into this? I would like to fix it.
I can't reproduce exactly like the video above (sliders with the same `StartTime` but different `EndTime`), maybe something changed in the code since, but having 2 exact equal sliders at...
I am starting to think this may be a framework issue, my other fix to this was to check in the merge method if there was any slider at the...
I think that's intended since queueing up the same beatmap import 20 times would be unnecessary.
> Yeah that's true, my point is that I don't think spamming the button should start any more processes in the first place, I don't see how that would be...
Was this indirectly fixed? i tried to reproduce and they look the same for me, the only difference is that they are equally bright now. ## Player  ## Editor...
> > @64ArthurAraujo 64ArthurAraujoWas this indirectly fixed? i tried to reproduce and they look the same for me, the only difference is that they are equally bright now. > >...
I cant reproduce it on release either (the outlined one is the editor), since it happened on your release only maybe its something with the configuration on your game (?)...
> I've reset the whole setting and tested then, seems "song select/background blur" option affects this, when enabled it makes it more bright background. > asa.mp4 > > and yeah,...
> Unit tests would be nice since it was such a small thing i tought it wouldnt need one. Also im not sure where to add them