Axel

Results 7 comments of Axel

I found this ticket because I was experiencing the same issue: Wayland ignoring the `Same as Editor` screen selection. However, I found an option that does work for me: `Primary...

> Perhaps this is related [#76859 (comment)](https://github.com/godotengine/godot/pull/76859#issuecomment-1769504893) > > ❗ UPDATE: try using `restart()` instead of `emitting = true` ([godotengine/godot-proposals#7322](https://github.com/godotengine/godot-proposals/issues/7322)) But that comment is about how to start a particle...

@QbieShay: My issue (#93546) is very similar. I use the `finished()` signal mostly to know that the effect is done, and then clean itself up, something like this: `particle_effect.finished.connect(particle_effect.queue_free)` Besides...

Based on [this comment](https://github.com/godotengine/godot/issues/93991#issuecomment-2211741878) by @patwork on a similar issue, I was able to resolve this: I've added `%sub.restart()` just after the `%main.restart()` for the button. Now when the button...

@Calinou: Could this issue be added to [this tracker](https://github.com/godotengine/godot/issues/61067)?

Potentially [related proposal](https://github.com/godotengine/godot-proposals/issues/7322) (might be the solution?).