Marcel Lamott

Results 2 comments of Marcel Lamott

Problem still exists. The TerrainTile isn't useable for isometric tilemaps as the tiles can't just simply be rotated. While trying to expand the functionality for isometric tilemaps I struggle with...

I could resolve this issue by changing HideIfAttributeDrawer.cs:71 from `EditorGUI.PropertyField(position, property, true);` to `EditorGUI.PropertyField(position, property, label, true);`