Alexey

Results 9 comments of Alexey

I have the same problem... It would be nice to fix it.

I have the same issue. Would be fine if we could annotate fields in some TS interface and then it translated automatically into an object with such interface.

![изображение](https://github.com/mapeditor/tiled/assets/437616/3e7ef142-7771-47ac-b11c-12f95a1f0624) ![изображение](https://github.com/mapeditor/tiled/assets/437616/595930ad-735d-455d-aadb-3aff6cb5d804)

I need this. Can somebody review it and merge?

I am trying to use this in my project. And I have found that it doesn't work if you don't write var before variable. For example: var data = load();...

I included your branch as source code in my project. Because I can't wait while it will be implemented in perfect way. I will fix small bugs myself. Can we...

Godot would be the true God of game engines if it has native support of rollback and input prediction. There is nice addon for this purpose https://godotengine.org/asset-library/asset/2450 Made by @dsnopek...

>since it is always said that it is a General Game Engine Yeah, I agree, that not every game requires these network techniques. Most games even don't have multiplayer. But...