1Lorenzo
1Lorenzo
> #3152 duplicate I should have looked up before starting it..
> I have run some test cases. The event is only triggered through function setElementHealth. Generally, we would like the event to be triggered in any case of health change....
> No, no... These events must stay. I'll allow myself to quote Lpsd comment from my PR. > > > As Pirulax mentioned, I think it would be nice for...
> The events you've mentioned are meant only for streamed players/vehicles. Why exactly it should be as znvjder explained above? To avoid shenanigans of using extra logic, from event you'd...
> The events you've mentioned are meant only for streamed players/vehicles. Why exactly it should be as znvjder explained above? To avoid shenanigans of using extra logic, from event you'd...
> Any updates on this? No, somehow I can't do it... I've tried it in various ways, but there are so many FPS drops when a PLAYER got health changed....