igt-vue
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A Vue project that consumes the igt-libray for developing incremental games.
As your game grows, you will add and remove functionality. Your save files should be able to handle this and not crash when someone loads an older save Now there...
Been working with this framework for a bit. Just wanted to record all the small suggestions I've accumulated. Not sure how this list will be affected by the transition to...
_See #61 for the project structure_ The `demo` should take the `template` and apply the scripts defined in the `docs` to get to a fully working application. The point of...
Currently there's no method of for players to customize their key bindings, and all key bindings would have to be hard coded. This is some initial development for supporting player...
The `Counter` should take an interval in seconds. After running `update(delta)` on it, it can be used in 3 ways: ```ts const c = new Counter(30, this.save) c.update(delta) ``` ```ts...