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Demo project

Open Ishadijcks opened this issue 3 years ago • 0 comments

See #61 for the project structure

The demo should take the template and apply the scripts defined in the docs to get to a fully working application. The point of the demo is to give users a quick introduction to all the functionality. After following the steps they should have all the knowledge to create their own game.

Things the demo should do

Scripting

  • [ ] Create a game and start it
  • [ ] Update the save key
  • [ ] Add a new feature
    • [ ] Add save/load to this feature
    • [ ] Make it interact with another feature (wallet)
  • [ ] Extend and override an existing feature
  • [ ] Add a Hotkey
  • [ ] Use an Upgrade
  • [ ] Use an Action
  • [ ] Use a Requirement
  • [ ] Use a Setting
  • [ ] Use an ExpLevel

UI

  • [ ] Create a new component for our feature
  • [ ] Show a notification
  • [ ] Show an alert modal
  • [ ] Show a tooltip

If you have any more things that should be added, please let me know!

Ishadijcks avatar Apr 09 '21 08:04 Ishadijcks