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> Could you share your dependencies in your BP manifest? It's untouched, generated by Bridge. itself. ```json ... "dependencies": [ { "module_name": "@minecraft/server", "version": "1.0.0-beta" }, { "module_name": "@minecraft/server-gametest", "version":...
> scripting API experiment? Sorry but, I'm not sure what do you mean by scripting API experiment... But when creating a project, I'm enabling 3 experimental gameplays with BR and...
Oh hey, mine got it working. I changed my dependencies version to using latest beta apis from https://wiki.bedrock.dev/scripting/starting-scripts.html#create-your-first-project ```json ... { "module_name": "@minecraft/server", "version": "1.9.0-beta" }, { "module_name": "@minecraft/server-gametest", "version":...
> What's your target format version? my metadata format version is `2`
> an the target format version defined in your project config. Ohh my bad!, it's `1.20.60` Full config.json (click to expand) ```json { "type": "minecraftBedrock", "name": "Lunaria", "namespace": "lunaria", "authors":...
+1 for this issue. Always return status 500.
It seems that this issue is related to issue #30. I apologize for opening duplicate issues.
I discovered another issue that might be related to this problem. When I installed `TensorRT 8.6.0` and ran a simple test provided by NVIDIA, I received the following error message:...
> TensorRT has recommended CUDA 12.x, try to update the drivers if you have the option Yes, this must be the main problem. Unfortunately, I don't have the option to...
> Is cudnn properly installed on the machine being used? Yes, it is likely installed properly. I use a managed Docker image, and I am able to generate normal images...