Rod Mamin

Results 17 comments of Rod Mamin

Ok! Could you share any KPI that show that the game is mature enough to be added?

Thank you for response! We already have some traction. I hope in a week or so to have strong enough community. I'll let you know, thank you one more time

Seems like the problem is related to Gitcoin Passport and min contributions amount. The bigger number is unrevised contribution, while smaller is revised. The round didn't use Passport and there...

That's related to [Lunar Spatial Data](https://github.com/orgs/LunCoSim/discussions/8) handling, but more technical.

Simple solution would be to rely on Godot node system to build "real" world, while visual 3D representation to leave to other classes and do it via composition

Makes sense to build it on top of [Terrain3D](https://github.com/TokisanGames/Terrain3D) extentsin

Should be in blender, astronaut, custom materials to reflect different colors, potentially add custom items

Currently IVoyager has kind of a windows system as well as panku console (lynx_window2) Maybe expose Editor windows subsystem or extend it?

IVoyager relies on IVDraggableControl

That could be a "module" + UI. So at it's core server has to start modules