0lru
0lru
Opened: https://github.com/ocornut/imgui/pull/4876 with the patches supplied by Necrolis
Hi. I tried the same. It works with InputText (yay). Unfortunately, it does not work with "numeric" (InputScalar) because it selects the whole text right after reactivation and thus deletes...
I've tried that. Works very well: https://github.com/0lru/p3ui/blob/main/demos/canvas/svg.py. Also rendered material icons locally, reading binaries from a ZipFile. Example: ```python bytes = someZipFile.read(icon.path.as_posix()) stream = skia.MemoryStream(bytes, True) # True means "copy",...
pitty :-). Anyhow, I'll move it into its own repo soon. Will paste the link then here, although closed. B.t.w.: Love your project.
Some progress. It's missing: * hatching * meshes * a backend with widgets and a decent figure manager One more question: Other projects which are using Skia compile Skia in...
https://github.com/0lru/p3ui_skia, which is more or less a fork of: https://github.com/JetBrains/skia-build
maybe then download like so: https://github.com/0lru/p3ui/blob/main/extern/skia.py
@see https://github.com/mono/SkiaSharp/issues/1147
definitely better: 
Hm. This happens with -very- large numbers: 