0CCULTIST
0CCULTIST
Might I suggest https://github.com/fltk/fltk for the UI? Low maintenance, small size & well documented. Would be perfect for a simple installer.
Same issue on Debian 12.5, Mesa 22.3.6, Ryzen 5000 Series CPU, Navi 23 GPU. Stuttering whenever there's keyboard or mouse input after ~15-30 minutes of gameplay. Issue doesn't occur on...
Similar situation here. Tf2 crashed near the start of loading any map, community/local/valve, until I tried this: [#5313 issuecomment-553748300](https://github.com/ValveSoftware/Source-1-Games/issues/2866#issuecomment-553748300) After this it got closer to loading the map and sometimes...
> It will! I am using a UI library that is not portable, but I am carefully sectioning off that code so that creating UI’s for other platforms isn’t as...
Does the latest version of apShaper work for you? 1.2.4 switched to JUCE 8 and doesn't work for me, but 1.2.3 does.
Closing this as there is a fix for the Vulkan version; enabling the steam overlay. Yes, really, and it really does work. Perhaps @mastercoms should suggest enabling the steam overlay...
> This was tested without depth pass access (specialk compatibility mode) and immerse sharpen doesn't have a toggle like delc_sharpen to ignore the depth pass, so maybe it's causing weird...
I do believe that some improvements with TAA can still be possible. I'm well aware of the heavy lifting TAA does for this shader, and as it attempts to be...
> I regret that the performance of TAA is not to the complete satisfaction of many. The latest version (9.3a) includes a revised version of the TAA implementation that reduces...
> I have conducted a new review of the TAA. I hope it meets the expectations. It is in version 9.3c. Looks good to me! Thank you for your continued...