Alastair
Alastair
Opening nt 3.1 pe32 files results in the following warning,  And the import/export tabs are missing. This happens with all the nt 3.1 executables and dlls in the SYSTEM32...
fixes: error: invalid conversion from 'void*' to 'char*' warning: pointer of type 'void *' used in arithmetic
fixes operands to '?:' have different types 'void*' and 'ImTextureID' {aka 'long long unsigned int'}
Seems to not be detected in various D3D8 3911 games. D3DDevice_SetTextureState_Deferred 3911 (fastcall) halo ce: jp md5: fb9b5f83e17a2909298e05e8f0252507 Address: 0019bd80 2276 md5: c7869590a1c64ad034e49a5ee0c02465 Address: 001e9410 2276 md5: 37bf3f00a8915dc8423b35452fdb95a3 dd670b2af5f0c9af20b1c5106f2f01a2 Address:...
hello the mod doenst work for 1.21.10. the api changed slightly for the palette idFor. thanks
Would be nice to have xbox headers to use in this project. There are many cases where the game code calls an xbox api function and places where macros and...