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I want to use es6 module in chrome, so that i don't need to rollup the bundle before run in chrome. yes, the "expect to generate" is wrong here, the...
Hello!We need the bindless resources for ray tracing! We need it for pass all the textures and use dynamic index to find the texture! Otherwise I may try virtual texture...
refer to: https://www.reddit.com/r/Unity3D/comments/59l6pw/realtime_scene_editing_with_multiple_users/ [LevelMerge: Collaborative Game Level Editing by Merging Labeled Graphs](https://pellacini.di.uniroma1.it/publications/levelmerge16/levelmerge16.html) # should be middleware or plugin of editor! shouldn't be the lowest architecture! # soft lock we do...
Hello! I am Web 3D engine developer! Very Thanks for the work of @maierfelix ! I'm very interesting for ray tracing in WebGPU, and your work is amazing! I wish...
@maierfelix Great work! Thank you very much! I wish node webgpu could support the new extension~
@magcius Great work! Thank you very much~
I have use the [WebGPU Node project](https://github.com/maierfelix/webgpu)(provide WebGPU + Ray Tracing Pipeline API based on Vulkan) writeen by @maierfelix in My Path Trace Renderer-[Wonder.js](https://github.com/Wonder-Technology/Wonder.js). Now Wonder.js can render gltf models...
Thanks very much~
I refer to the VK_EXT_descriptor_indexing extension, How to use it with webgpu node?
in https://github.com/maierfelix/webgpu/issues/23#issuecomment-641824422 , you say: > the current alternative is descriptor indexing which is enabled in my fork