Wang Yang
Wang Yang
当然可以的, 但是你得自己去实现相关功能
You should write your own filter in c++, please follow the manual in the [README.md](https://github.com/wysaid/android-gpuimage-plus/blob/master/README.md)
Can you explain why you want to pass two images to one shader ?
Normally, we use one origin input image, and some resource images to do filter. As the resource is put in the right place, we can load them by calling loading...
And if you're doing filter with two results, maybe you should build your own rendering pipeline to finish it without extra bitmap results.
你看看issue里面其他人的问题, 有自己编译替换成功的
@wikipedia2008 编译完ffmpeg之后也编译一下此repo的c++源代码试试吧
Did this happen in the builtin demo?
Please produce this problem on the demo, and give me your link.
😀