Wagner
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Wagner
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I was checking to see if someone else was having the same issue as I was, in my case, I'm getting errors by merely instantiating nodes in a separate thread....
@felbecker honestly all I do is `node.instantiate()` and `parent_node.call_deferred("add_child", node)`, I wouldn't think these would cause any trouble since I actually already did that whenever new scenes were needed, I...