Anthony

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What might be helpful here is for us to spend a few minutes figuring out the high level framework we want to implement. We might want to do this in...

> I believe the only async function in the canvas library is load_image which doesn't require the canvas itself. The issue is that all of the canvas draw functions happen...

> I'm assuming the hierarchy would be written either in C or C++ as part of the widget library? I think you could do it either way (C/C++ or JavaScript)....

I haven't fully read/understood your code examples yet. But I have the following proposal. Note this below is different than what i suggested before -- a separate event library. In...

hmm, that is an unfortunate situation i got us in. I think i would just change memX to be signed, and add the mem32u, so as to stick with the...

> For now, I'm simply adding a .bind(this.wasmMem) to the end of it, but do you have any better suggestions? AFAIK that is the correct solution. You should do that...

> Second roadblock, it I am not sure what you mean by this problem. Can you provide a code clip or other explanation? For example, I am not sure what...

i pulled your latest changes and built everything and it seems to work.

I see the issue. I am committing an example fix (adding mem8). The issue was some lazy coding on my part. In this: ~~~ // Partial defines the deprecated, backwards...

see https://github.com/twiddlingbits/twr-wasm/commit/43dc80645b57897a9c745ae6b3037cb8532f00cd